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    attacks grab bag

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    Chiodosin1
    Ultra Rare

    Chaotic Username : Chiodosin1
    Chaotic Coins : 1027
    Location : Minnesota, US

    attacks grab bag

    Post by Chiodosin1 on Sun Mar 06, 2016 10:13 pm

    here are 3 attacks enjoy

    art by Taro Yamazaki



    This is now the first fire courage attack in the game, rarity subject to change

    art by Marco Nelar



    I know the wording on this card is horendce but blame chaotic that's the most conscice way I could say "this attack gets all the boosts of an attack of 2 elements or disciplines" got a guy with outpreform speed 5 and fluidmorph? no problem. have earth 5 but bloot stole your earth? show him what for with a good whack to the face. you get the idea

    art by warlockss






    that's all for now as always if you have any questions comments or ideas for future cards I'm all ears


    Last edited by Chiodosin1 on Mon Mar 07, 2016 5:19 pm; edited 2 times in total


    ===== ===== ===== ===== ===== ===== ===== ===== ===== ===== ===== ===== =====
    Whoa  Water Element you doing?
    You need to  Air Element out.
    Just because you were  Fire Element d doesn't mean you get to be mean.
    I mean is it even w Earth Element it?
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    Marrillian
    Marrillian

    Chaotic Username : KingMaxor4
    Chaotic Coins : 2416
    Location : where the steak is

    Re: attacks grab bag

    Post by Marrillian on Mon Mar 07, 2016 12:54 pm

    10 fire damage is too much for  1 bp attack. I think it should be two with this ability.

    Challenge Courage 15: Relocate target opposing unengaged Creature on your side of the Battleboard to an unoccupied space.

    10 per build cost is too powerful. I think 5 is better. 

    "When Amorphus Attack is played, chose a combination of two elements or disciplines. Amorphus Attack counts as an elemental attack for chosen elements and a successful discipline attack for the chosen disciplines."

    PS. Text on these is small


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    Founder and leader of Marrillian Reign. Marrillian
    Supporter of Maxxor Ruler of Perim


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    CSpacian
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    Chaotic Username : CSpacian
    Chaotic Coins : 351

    Re: attacks grab bag

    Post by CSpacian on Mon Mar 07, 2016 1:44 pm

    Yeah, M'arrillian raises some good points. Chaotic attacks are actually varied structured in terms of damage output. While Creatures and Mugic varies in terms of strength most attacks follow a very strict ruling on damage and effects.

    While I'm not certain on Heated Horror's Damage as Airsault-like attacks deal 15 for one Element. I guess it depends on whether or not you consider that ability worth 5 Base Damage, which I would. I do agree its effect seems more like 2 BP Attack though.

    The Errata style for Chaotic is really weird in general unlike a lot of other ones which try and limit the wording of cards Chaotic seems to be much more 'Get the point across through any means'. So its hard.
    As for M'Arillian's suggestion you still got to add a way for it to deal damage so it triggers Fluidmorph.
    Although I do like the idea behind the Attack. As it allows for Creatures that ordinarily wouldn't fit together on a team cause of different Element and Discipline distribution work together. I wish more attacks would allow for more variety like this. As the only thing that currently does is Bodal's Dagger or the Captain of the Azoa.

    I agree with M'arrillian on Amplified Wail. Even if you deal very little damage with it it still allows you to discard a card you may not want or need at the moment. Kind of like momentum + damage. Part of me wants to see it get 5 Base Damage so you can discard 0 BP cards as well, but that might just be a bit too strong of a boost.
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    Marrillian
    Marrillian

    Chaotic Username : KingMaxor4
    Chaotic Coins : 2416
    Location : where the steak is

    Re: attacks grab bag

    Post by Marrillian on Mon Mar 07, 2016 3:06 pm

    When an attack counts as an elemental attack and deals damage, it counts towards fluidmorph. At least that's how it was in the online game. Think of Nunk'worm. If fluidmorph didn't work this way, his ability wouldn't really be that useful.


    ===== ===== ===== ===== ===== ===== ===== ===== ===== ===== ===== ===== =====
    Founder and leader of Marrillian Reign. Marrillian
    Supporter of Maxxor Ruler of Perim


    Light vi Britannia - 
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    Chiodosin1
    Ultra Rare

    Chaotic Username : Chiodosin1
    Chaotic Coins : 1027
    Location : Minnesota, US

    Re: attacks grab bag

    Post by Chiodosin1 on Mon Mar 07, 2016 3:48 pm

    actually no marrilian you need an attack to be water AND have water for any damage to be water damage so if I want it to trigger water 5 without having water I need to have it deal water damage


    also that's odd... the font size may have got messed with a bit by me... whoops I'll go back and fix it

    I can bump horror down to 5 pretty easy

    5 per build cost? really? who would ever play it then? ditching a zero for 1 seems fine if you get no damage and the others your getting about the same damage you would get for playing the attack anyway (a bit less for 1's and 0's but eh) sqeeze play does 5 and filters attacks too... maybe I could do some playtesting but bumping it to 5 will make it kinda unplayable I feel


    edit: first off made it unique second its now a 2 with 5 base that is all


    ===== ===== ===== ===== ===== ===== ===== ===== ===== ===== ===== ===== =====
    Whoa  Water Element you doing?
    You need to  Air Element out.
    Just because you were  Fire Element d doesn't mean you get to be mean.
    I mean is it even w Earth Element it?
    avatar
    CSpacian
    Rare

    Chaotic Username : CSpacian
    Chaotic Coins : 351

    Re: attacks grab bag

    Post by CSpacian on Mon Mar 07, 2016 5:21 pm

    But if the attacking Creature doesn't have an Element 5 or Outperform it would deal no damage and Fluidmorph wouldn't work. I was assuming Chiodosin wanted Fluidmorph to trigger regardless of whether or not it would benefit, so Chiodosin1 wanted it to automatically trigger Fluidmorph even if they don't have Element X or Outperform X. But maybe I just misread Chiodosin's intentions.

    I think the problem is that as it stands now EVERYBODY'll play it. It can easily just be held back until you need that damage or get a worthless attack for the situation. There's no Element or stat required. Its just a very strong blanket move that can fit into every deck. I think its probably as good as Primal Smash while you may be stuck occasionally with it dealing no to little damage, it can also make up for it. (Oh, I also dislike Primal Smash too. I hate just overly splashable cards).
    Although I do agree with you that 5 may be too little, which was I suggested increasing the Base Damage. Or maybe just the BP as that would act like a double downgrade as you'd have less big BP cards to discard and you'd have to think twice about including it.
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    Chiodosin1
    Ultra Rare

    Chaotic Username : Chiodosin1
    Chaotic Coins : 1027
    Location : Minnesota, US

    Re: attacks grab bag

    Post by Chiodosin1 on Mon Mar 07, 2016 8:37 pm

    lol great minds think alike Csapian its a 2 with 5 base now and also unique


    ===== ===== ===== ===== ===== ===== ===== ===== ===== ===== ===== ===== =====
    Whoa  Water Element you doing?
    You need to  Air Element out.
    Just because you were  Fire Element d doesn't mean you get to be mean.
    I mean is it even w Earth Element it?
    avatar
    Marrillian
    Marrillian

    Chaotic Username : KingMaxor4
    Chaotic Coins : 2416
    Location : where the steak is

    Re: attacks grab bag

    Post by Marrillian on Tue Mar 08, 2016 8:43 am

    Does this convey what you were thinking. Its a bit more wordy, but I think it has a more "Chaotic" wording.

    "When Amorphus Attack is played, chose a combination of two elements or disciplines. Amorphus Attack counts as a successful discipline attack for chosen disciplines and a successful elemental attack for chosen elements (card effects and damage modifiers are triggered as if creature had chosen elements)."



    ===== ===== ===== ===== ===== ===== ===== ===== ===== ===== ===== ===== =====
    Founder and leader of Marrillian Reign. Marrillian
    Supporter of Maxxor Ruler of Perim


    Light vi Britannia - 
    "This is what happens when I take an anime personality quiz..."
    avatar
    Chiodosin1
    Ultra Rare

    Chaotic Username : Chiodosin1
    Chaotic Coins : 1027
    Location : Minnesota, US

    Re: attacks grab bag

    Post by Chiodosin1 on Tue Mar 08, 2016 10:17 pm

    see I wish but "successful element attack" actual isn't correct wording. its not in the rules or on any other cards and therefore I gotta stick with the mess


    ===== ===== ===== ===== ===== ===== ===== ===== ===== ===== ===== ===== =====
    Whoa  Water Element you doing?
    You need to  Air Element out.
    Just because you were  Fire Element d doesn't mean you get to be mean.
    I mean is it even w Earth Element it?
    avatar
    Marrillian
    Marrillian

    Chaotic Username : KingMaxor4
    Chaotic Coins : 2416
    Location : where the steak is

    Re: attacks grab bag

    Post by Marrillian on Wed Mar 09, 2016 12:19 pm

    So if you leave out "successful" but keep in the parenthetical statement would that not still achieve your vision?

    Theoretically, you could just define the keyword "successful elemental attack".


    ===== ===== ===== ===== ===== ===== ===== ===== ===== ===== ===== ===== =====
    Founder and leader of Marrillian Reign. Marrillian
    Supporter of Maxxor Ruler of Perim


    Light vi Britannia - 
    "This is what happens when I take an anime personality quiz..."

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    Re: attacks grab bag

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