Example - OG Maxxor: 110 75 90 60 65
- How do challenge, stat check, and stat fail work?:
A challenge compares the stat on your engaged creature with the stat on the opposing engaged creature.
Maxxor: 110 75 90 60 65 and Chaor 95 100 80 70 75
Maxxor plays Shadow Strike [Challenge courage 15] and deals 10 damage to Chaor.
A stat check compares the stat on your engaged creature with the number on the attack card.
Maxxor: 110 75 90 60 65
Fearless Strike: Stat Check [Courage] Courage 60: Deal 10 damage. Stat Check [Power] Power 60: Deal 10 damage.
Maxxor would deal 10 for each check.
A stat fail checks to see if the opposing engaged creature's stat is lower than the value on the attack card.
Play Deceleration (Stat Fail [Speed] Speed 100: Deal 5 damage.
Stat Fail [Speed] Speed 50: Deal 10 damage.
Stat Fail [Speed] Speed 5: Deal 15 damage.)
against an opposing Afjak (90 50 75 40 35) would deal 15 damage.
- How do mirages on the field work?:
Mirages only apply to the space where they are placed.
When in combat, the two situations are:
1)A creature attacks a creature on a mirage. Then that affect will effect both the engaged creatures
2)A creature on a mirage attacks a creature. The attacking creature has in effect moved off of the mirage space. Therefore it doesn't apply to that creature.
- How do Bursts Work:
First of all, you cannot play more than one attack in the same burst in which you played an attack. Nor can the opponent attack while you are attacking. One attack per attack burst, and only by the player who is currently allowed to play an attack card.
As for the attack burst itself, this is how it goes:
1. Player A draws a card from their Attack Deck and plays an attack card.
2. Abilities that trigger when that player's engaged creature would play an attack card trigger now (e.g "Recklessness X").
3. Player A is then given the opportunity to add a Mugic or activated ability to the Burst, or to pass priority to their opponent.
4. After Player A has played a Mugic or ability or passed priority, Player B is given the opportunity to play a Mugic or activated ability, or pass. This exchange will continue between players until neither player chooses to add a Mugic or ability to the burst.
5. When neither player adds anything to the burst, it resolves in reverse order of what was added to the burst: the last Mugic or ability on the burst will resolve first, then continue down until the attack card played resolves last.
6. Player B now begins from Step 1.
Last edited by Marrillian on Sat Dec 24, 2016 4:02 pm; edited 2 times in total