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3 posters

    Most Damage Possible

    lazerbem
    lazerbem
    Super Rare


    Chaotic Username : lazerbem
    Chaotic Coins : 596
    Location : Everywhere and Nowhere

    Most Damage Possible Empty Most Damage Possible

    Post by lazerbem Thu Dec 24, 2015 9:40 pm

    Taking location, abilities, battlegear, Mugic, attacks, etc. into account, what is the most damage that can be inflicted in a single turn?
    Chiodosin1
    Chiodosin1
    Ultra Rare


    Chaotic Username : Chiodosin1
    Chaotic Coins : 1095
    Location : Minnesota, US

    Most Damage Possible Empty Re: Most Damage Possible

    Post by Chiodosin1 Thu Dec 24, 2015 11:56 pm

    hold on to your seats boys and girls cause I'm going for infinite damage


    your opponent

    appelai 2x

    any warbeast

    you

    1 najarain fluidmorphers foe


    by targeting the warbeast with najarin's effect appelai triggers giving each one a counter and giving najarin 2 counters which can then be repeated for infinite mugic counter but it also gives the warbeast infinite energy so be sure to not battle him this turn. then enter battle with najarin and bust out a minor roar. Boom, infinite damage. Plus you can use his counters to just have infinite energy on everyone if you want which btw is why you should never ever run 2 appelai.


    Another option is to sell your soul for infinite luck and then battle on the mipedim lounge space
    CSpacian
    CSpacian
    Rare


    Chaotic Username : CSpacian
    Chaotic Coins : 351

    Most Damage Possible Empty Re: Most Damage Possible

    Post by CSpacian Wed Dec 30, 2015 6:06 pm

    Nom, Servant of the Earth + Mipedian Baladeer's Flute
    Bodal, Flame Drill Researcher
    Najarin, Fluidmorpher's Foe
    Megaroar

    Same trick as Chiodosin1's. Sac the Flute. Use Nom's Earth granting ability to give Bodal Earth. Use Bodal's ability to expend Earth and return the Flute to Nom. Repeat. As long as your opponent gets greedy and keeps giving Mugicians to his Creature Najarin will keep gaining Counters.

    I suppose if you want to avoid that. There's probably some Underworlder tactic using Kopond.

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    Most Damage Possible Empty Re: Most Damage Possible

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