The last of the first 4 from CSpacian so I'll take a couple days break before posting the next group to let you guys breathe(and of course for me to make them)
not TCO link this time cause I didn't want to make an illegal deck and set a bad example
1 2 3
4 5
6
1. mock'adyn@ weightless energy vessel
2. lomma DW @ riverland star
3. same as #1
4. Tangath Toborn OG @ xerium armour
5. Sirilean@ mindprobe
6. arkanin @ mindprobe
Mugic
Cadence clash 2x
casters wrathsong 2x
tonal destruction 1x
harmonics of water 1x
locations
riverlands 2x
kiru citys 2x
runic grove 2x
cyromoprh baracades 2x
everain 2x
attacks
fluid flame 2x
burning rain 2x
flood force 2x
unsainity 2x
riptide 2x
coral balls 2x
invaders tactics 2x
outfreeze 2x
thermos rings 1x
cusadic cascade 2x
rainspear 1x
so its pretty basic what's going on here the only FM muges are loyal so that they can't be put with arkanin. without loyal I can totally put them all together. its made even better when the 2 innate defenders both have water so that's nice. top it off with nothing but water attacks and every one you play is getting you either heal 30 or deal 15 that you can save for future battle if you need to. and other than that not much else to it just healing 30 on every attack can make creature super bulky and you can easliy save up enough to burn trouble creatures if nesscary.
at first I thought hmm I could make a sort of funny deck. maybe a deck with all the leaders, maybe put OG aivenna and nivenna together... but then I thought nah lets just totally abuse the system so I made this.CSpacian wrote: What if Loyal didn't exist? Build a deck around that idea.
not TCO link this time cause I didn't want to make an illegal deck and set a bad example
1 2 3
4 5
6
1. mock'adyn@ weightless energy vessel
2. lomma DW @ riverland star
3. same as #1
4. Tangath Toborn OG @ xerium armour
5. Sirilean@ mindprobe
6. arkanin @ mindprobe
Mugic
Cadence clash 2x
casters wrathsong 2x
tonal destruction 1x
harmonics of water 1x
locations
riverlands 2x
kiru citys 2x
runic grove 2x
cyromoprh baracades 2x
everain 2x
attacks
fluid flame 2x
burning rain 2x
flood force 2x
unsainity 2x
riptide 2x
coral balls 2x
invaders tactics 2x
outfreeze 2x
thermos rings 1x
cusadic cascade 2x
rainspear 1x
so its pretty basic what's going on here the only FM muges are loyal so that they can't be put with arkanin. without loyal I can totally put them all together. its made even better when the 2 innate defenders both have water so that's nice. top it off with nothing but water attacks and every one you play is getting you either heal 30 or deal 15 that you can save for future battle if you need to. and other than that not much else to it just healing 30 on every attack can make creature super bulky and you can easliy save up enough to burn trouble creatures if nesscary.
Last edited by Chiodosin1 on Thu Jan 14, 2016 9:46 pm; edited 1 time in total