A little update on what's been going on with the material gathering.
>I've Gotten my Vigoroth (Sinza) up to 35 and gave her and Everstone/put her in the PC.
>Found the TM.Skill swap at mt.pyre
>Collected Many PP-Up,Heart scales and vitamins (carbos,zinc etc.)
>beaten 6 gyms
>collected the first fossil at the "Mirage Tower".
So now all that's left is to beat the Elite 4! After that the cave near Fallarbor town opens up and is FULL of ditto. (route 114 aka Fossil Maniac's House)
A link to the Flareon Glitch. (If it is a glitch.)
http://www.halolz.com/2011/09/21/flareon-is-now-somewhat-useful/Also I've been doing a side project. I have 2 Lombre's that I hatched from a female Lotad and a male shromish (that knew leech seed) so the Lotads could learn it. I hatched a ton and final got 2 with the right nature and abilities
1 has a brave nature and has swift swim (awesome combo) It's named Coconut.
and the other has water dish and a Quiet Nature (was going for Relaxed or brave but..) It's named Cupholder.
Basically I'm making a Leach/Wall Class I am teaching them Rain dance,Surf,Mega Drain, and ,Leech seed. I can teach only one Giga Drain and I can't decide. They are both at level 40 right now took awhile because I had to raise it them from 5 but the Macho brace/Exp.Share combo made it quicker. So witch one do you guys think I should teach Giga Drain.
Edit:
Also regarding Sinza (Future Slaking)
For moves I was thinking of having ,(L)=Locked,not changing,(ML)=maybe locked..
Skill Swap (L) I'm using PP-Up to have much more then 5 uses.
Return (ML) I'm using the Soothe bell to amp it up.It also has STAB effect with Slaking.
And for the last 2 I want some kind of defence and an attack.
The list I'm trying to chose from are
For Attack:
EarthQuake ,Heavy damage/useful in double battles (partner would be a Skarmory)
A decent fire attack,maybe Fireblast or flamethrower(to use on Ghosts)
or Thunderbolt (great accuracy,heavy power,can attack ghosts and chance of paralasis)
For Defence
Slack off (Heals half HP,very annoying/usefull)
Protect (can use on the opponents attack turn for constant effect) I really like this one..
Bulk Up (raises attack and Defence)
Endure (keeps alive..)
Last edited by King A-Game Darini on Mon Sep 09, 2013 6:45 pm; edited 2 times in total