Howl of the Wind
1. Malvadine, The King's Herald / Xerium Armor
2. Iflar, The Crown Prince / The Indigo Arch
3. Headmaster Ankhyja / Drilldozer, Customized Rig
4. Owayki / Mipedian Fulgurite
5. Malvadine, The King's Herald / Evergreen Tunic
6. Owayki / Mipedian Fulgurite
123
45
6
The point of this deck is to deal damage. Let them burn who they want, Iflar and Headmaster Ankhyja won't be touched. Then do damage and win. Damage stacks fast with this deck.
Strike = 5 Owayki + 5 Owayki (+ 10 Headmaster) + 10 to 20 from your fighting creature.
Don't engage Iflar unless you have a chance to one-shot your opponent with him.
Surprising Riffs and Gear Glissando are to get around opponent's pesky gear or flip your Mipedian Fulgurite down.
Attacks (20 cards)
2x Airsault
2x Atmosfear
1x Before the Storm
2x Flying Advantage
2x Inferno Gust
2x Lightning Burst
2x Marksman's Preparation
2x Nexdoors
2x Obscuring Winds
1x Poison Steam
2x Progressive Speed
Battlegear (6 cards)
1x Drilldozer, Customized Rig
1x Evergreen Tunic
2x Mipedian Fulgurite
1x The Indigo Arc
1x Xerium Armor
Creatures (6 cards)
1x Headmaster Ankhyja
1x Iflar, The Crown Prince
2x Malvadine, The King's Herald (Not Printed)
2x Owayki
Locations (10 cards)
2x Crystal Cave
2x Mipedim Oasis
2x Mipedim Valley
2x Royal Mipedian Academy of Melee Arts
2x The Hunter's Perimeter
Mugic (6 cards)
1x Fanfare of the Vanishing
1x Melody of Mirage
1x Song of Shelter
1x Strain of Expensive Delusions
2x Surprising Riffs