by IvanAriel98 Tue Mar 22, 2022 8:18 pm
Creatures:
kalt
nivennaunderworldlieutenant
grantkaemipediangeneral
malvadinethekingsherald
malvadinethekingsherald
ulmquad
Battlegear:
girgethtar
challor
nexusfuse
nexusfuse
superchargedalterant
orbofunda
Mugic:
carnivoreskeening
elementaldenial
melodyofmirage
melodyofmirage
refrainofdenialoverworld
strainofash
Locations:
crystalcave
crystalcave
pourilforest
pourilforest
quartersofthequartet
quartersofthequartet
thedarkeneddunes
thedarkeneddunes
thehuntersperimeter
thehuntersperimeter
Attacks:
grantkaesstance
grantkaesstance
braveglint
braveglint
airsault
airsault
atmosfear
atmosfear
hammerdash
hammerdash
marksmanspreparation
marksmanspreparation
sirocco
sirocco
flyingadvantage
flyingadvantage
thinkray
thinkray
unbalancedcharge
unbalancedcharge
The Support Creatures use these Battlegear cause Sirocco's ability.
Grantkae needs Nexus Fuse in case he becomes engaged cause Range Swift or Prexxor Chasm.
Kalt is equipped with Ozlai's Wreck just in case he needs it.
Kalt is a counter to elemental hate, also you can use his ability to give to the opponent the Element Water to trigger Waterproof 25 of Grantkae and that is a counter to Ikkatosh The Aich King's ability. Is important have Kalt adjacent to both adjacent Malvadine because if the opponent moves a creature to your side of the battleboard or try to attack Kalt with Swift or get Pouril Forest in the next turn, is not Risky lose him at all. Sometimes will be desesperate have to play with Nivenna as a fighter being she just a 35 Energy Support but if the situation need it, Kalt can give her the element Air.
Nivenna needs Alluring Bait because if you fight with an opponent with Element Water with something like Na-inna, Illexia, a Fluidmorpher or there is a super annoying support than you can target, you can teleport it adjacent to Nivenna then attack it with Malvadine or Ulmquad. Some Mugics will become useless cause of Water Decks strategy, you can discard those useless Mugic. As Alluring Bait is not a Sacrifice Battlegear, Nivenna can Sacrifice it with Strain of Ash.
Grantkae is Royal, Malvadine has Defender and Air 5. I decided add to Malvadine Nexus Fuse because kill quickly the opponent is important, or have those 15 damage for the next turn. However you can choose whatever you want like Girgeth Tar, Xerium armor or Olkiex' Apron, etc. The other Malvadine uses Supercharged Alterant to try to win the initiative in Crystal Cave during Mipedian Strike Matchups, they normally run Olkiex' Apron, also helps against Challenge decks like Anarkiar, Wise Guys incluiding Mind Mash if you increase the power during your turn and thanks to grantkae +25 to all Disciplines the opponent cannot have Mind Mash as option in that combat until play outfreeze.
Ulmquad has orb of Unda cause is the staple tipic of him.
Aegis Airia is necesary to negate Deadwater and/or Whirling, if the opponent Negate this Mugic is something you must accept unlike other decks, lose the option to play Mugic or lose Mugic Counter hurts a lot but you still can win.
Carnivore's Keening helps to survive a little against burn and has nice synergy in all the meta game.
Melody of Mirage is maybe the best mugic of the game
Rhyme of the Reckless is important to counter Mipedian Strike and is a little unexpected.
Song of Shelter is situationally but necesary for Burn matchups.
Strain of Ash is important try to take of an annoying Battlegear of the opponent. The deck is not for try to burn a Support Creature (i already try it), so don't waste all your resources in a Creature than maybe will not die.
Cryomorph, Phalanax and Tunnel are to buff Malvadine's Attacks. Ulmquad will not have a lot of luck. Beraceful if you put a Mirage Location in an equipped Creature you control against a Mipedian, they maybe can run a Mugic to destroy the Battlegeart.
Crystal Cave + Supercharged Alterant is my way to counter Mipedian Strike or at least force them to play Armament Adagio when they learn how this deck works.
Pouril Forest is Pouril Forest, use it.
Destroy Battlegear for a 3BP Attack and also other 3 good abilities + is not a good target for Melody of Mirage or Rhyme of the Reckless becomes this attack awesome.
Braveglint is 25 damage for Malvadine and Ulmquad.
The attacks are thinked to be played by Malvadine Mainly.
Reckless Reproach is to have Counter to Anarkiar, Akkalbi decks and mainly, Warbeast.
Thinkray and Unbalanced Charge are brick attacks than only works in your turn. In a extreme situation is more clever play Thinkray over Unbalanced Charge cause with Malvadine during your turn Unbalanced Charge become his speed into 60, becareful with play it again a Mipedian Strike and do a tie of Speed of 140 while the location is Crystal Cave.
The deck is not perfect and there are a lot of variation of combinations around Grantkae, i really want all of you liked this deck.