I'm trying to get back into deck building and this was one of the (many) weird ideas that popped up. It was originally Ixxik + Abin-Wor. But I couldn't get a proper number of fighters I liked so I scrapped it and went with Grantkae + Xaerv/Tarbok.
Might throw Lobanne out and reorder them so Grantkae is more protected, but it was originally designed around Lobanne, so I kept it. May start re-arranging just for fun. Not sure who I'd replace Lobanne with probably another Tarbok for additional firepower.
I'm not certain if I like Grantkae's Stance or Plasmarrow more for this deck.
Waterproof? More like Damage Proof!
1 2 3
4 5
6
1. Xaerv, Monsoon Defender w/Armbands of Lore
2. Tarbok w/Xerium Armor
3. Grantkae w/Destructazooka
4. Unda w/Mugician's Balladeer's Flute
5. Bladez w/Bronzeflight
6. Lobanne w/Weightless Energy Vessel
A basic design.
The idea is to spread Waterproof around your Creatures and then use Unda's ability to give Creatures water in order to grab massive energy boosts. Tarbok effectively has...50+15(his own)+25(Grantakae) during your turn to get up to 90 Energy with Xerium Armor that's five attacks. Xaerv is in a similar boat with 50 + 10 (His own ability) + 25 (Grantakae)+ 5(Battlegear) for 90 as well. Bladez is just a back-up (I wanted an Underworlder with Fire, Air, and high Courage and surprisingly Bladez is one of the few Creatures that fit that bill.) Grantkae is good for gaining
During your turn all of your Creatures are a lot stronger thanks to Grantkae with Elementproof Water 25, Intimidate Energy 10, and 25 to all Disciplines. Giving you the full ability to kill people...so good luck with that.
Unda's job is just to distribute Water to your opponents she only has three Mugicians to do so which is why you have Harmonics of Water/Hymn of Elements as your Mugic, giving you 6 chances, hopefully enough to flip The Garden or Stronghold Morn.
Mugic:
2x Harmonics of Water
Gear Glissando
Hymn of Elements
Song of Symmetry
Locations:
2x The Garden
2x Magma Dam
Rao'ppa Sahkk Chimegrid
2x Sands of the Unseen
Storm Tunnel
Royal Mipedian Academy of Melee Arts
Stronghold Morn
Attacks:
0BP:
2x Shadow Strike
2x Fire Ring
2x Flying Advantage
2x Flame Breach
1BP:
2x Consuming Flames
Primal Smash
2x Primordial Rage
2BP:
2xEmberwhip
2x Fearocity
2x Whirlwind Scythes
3 BP:
Grantkae's Stance/Plasmarrow
Might throw Lobanne out and reorder them so Grantkae is more protected, but it was originally designed around Lobanne, so I kept it. May start re-arranging just for fun. Not sure who I'd replace Lobanne with probably another Tarbok for additional firepower.
I'm not certain if I like Grantkae's Stance or Plasmarrow more for this deck.
Waterproof? More like Damage Proof!
1 2 3
4 5
6
1. Xaerv, Monsoon Defender w/Armbands of Lore
2. Tarbok w/Xerium Armor
3. Grantkae w/Destructazooka
4. Unda w/Mugician's Balladeer's Flute
5. Bladez w/Bronzeflight
6. Lobanne w/Weightless Energy Vessel
A basic design.
The idea is to spread Waterproof around your Creatures and then use Unda's ability to give Creatures water in order to grab massive energy boosts. Tarbok effectively has...50+15(his own)+25(Grantakae) during your turn to get up to 90 Energy with Xerium Armor that's five attacks. Xaerv is in a similar boat with 50 + 10 (His own ability) + 25 (Grantakae)+ 5(Battlegear) for 90 as well. Bladez is just a back-up (I wanted an Underworlder with Fire, Air, and high Courage and surprisingly Bladez is one of the few Creatures that fit that bill.) Grantkae is good for gaining
During your turn all of your Creatures are a lot stronger thanks to Grantkae with Elementproof Water 25, Intimidate Energy 10, and 25 to all Disciplines. Giving you the full ability to kill people...so good luck with that.
Unda's job is just to distribute Water to your opponents she only has three Mugicians to do so which is why you have Harmonics of Water/Hymn of Elements as your Mugic, giving you 6 chances, hopefully enough to flip The Garden or Stronghold Morn.
Mugic:
2x Harmonics of Water
Gear Glissando
Hymn of Elements
Song of Symmetry
Locations:
2x The Garden
2x Magma Dam
Rao'ppa Sahkk Chimegrid
2x Sands of the Unseen
Storm Tunnel
Royal Mipedian Academy of Melee Arts
Stronghold Morn
Attacks:
0BP:
2x Shadow Strike
2x Fire Ring
2x Flying Advantage
2x Flame Breach
1BP:
2x Consuming Flames
Primal Smash
2x Primordial Rage
2BP:
2xEmberwhip
2x Fearocity
2x Whirlwind Scythes
3 BP:
Grantkae's Stance/Plasmarrow