so time to even out the creature count by throwing in another 5 and giving the danains and marrillians some love.
first up though is our second underworlder, mhook. A muntant made by mommark, Mhook was made by remashing DNA from the giants of gigatempoplis (SW reference ) with a few other beasts. The resulting mutant was a powerful savage driven for war. Careless and violent he could not find a place in the overworld but Van bloot noticed the potential of the giant and quickly recruited him to his forces. But Unfoturently Van bloot quickly realized Mhook could cause just as much harm in battle as good. He Craves bloodshed and isn't too picky weather it comes from his allies or enemies, he will destroy his own tribesman if he wants. However recently the upsurge of the lakworms (more on that later) has given Mhook the perfect chance to slaughter with little risk to bloot's forces.
Next up is are first danain aztrolar. While building the nest of the ancestors the Danians made a huge discovery. Tunneling bellow the surface of the underworld are huge creatures known as lakworms. These beasts have been mostly dormant only moving occasionly to feed on the earth. but the building of the new hive disturbed there nest and now they are digging and popping up all over perim giving all the tribes grief. However certain of the danain controllers made an intresting discorvery. Just like the other tribes of perim the lakworms could be infected by a danain parasite to turn into danains themselves(note the normal lakworms on mhooks art vs an infected danain lakworm on this card). However there mindless nature means they still need a controller to direct them into battle and one of the best one of these is Aztoral. A novice controller and a poor fighter before the Arival of the worms he soon found that he was more intune with the beasts than any other danain and has earned great respect for it. His worms are used to move at great speed across perim and to dig tunnels for the danains. In combat they focus on using the attacks of the earth which they dig in and are quite formidible fighters.
Next up is ekuud, punisher. Ekuud was also one who moved to the new nest and has undergone the metamophosis that many danains who joined illexias clan have. He retains his command over several armies of manidblors and though he is a tough leader his hard spirit hides an inner care. He values the life of every soldier in his care. He will fight to the death to avenge those who have fallen in battle and believes that even that every life lost means the rest of the danains simply must work harder to win out. The current seige of the nest of the ancestors has caused a great deal of fighting and causality and ekuud is not prepared to let the underworlders go unpunished...
Ish'takul is a marrillian cheiftan. she is low ranking for a cheiftan often following the orders or suggestions of higher cheiftans such as rath'tab and fal'makin. like many cheiftans she can draw on the power of unspent mugic which she uses to amplify the already present skills of others. despite this she has little knowledge of her own and while she never hesitates to help with the marr'illian cause she lacks the talent to create her own plans. Despite this however the higher cheiftans see her potential to increase there own streaght and activly seek her aide in there plans. She often ends up helping one chieftain foil the plans of another who she had just helped. With more focus she could easily become one of the most powerful cheiftans in psikoon but until then she is perfectly happy providing her services wherever needed.
Finally is the Khrall named D'hegan. His job since the Doors first open was to travel the locations of the land dwelling tribes and learn what he could and mentally transmit the knowledge to his cheiftan overlords. while many Khralls use vicious tactics to kill there foes quickly D'hegans claws are viciously sharp, his attacks leave opponents wounded to slowly bleed out as the battle progresses. Travelling on the Surface has allowed D'hegan time to become one of the few m'arrillians to be a master of an element besides water in this case earth.
Guess what folks were past half way on all the cards now! (I think were around 52?) whoo so far so good still need alot more creatures a couple mugic, some locations and of course all the gear but yeah progress
first up though is our second underworlder, mhook. A muntant made by mommark, Mhook was made by remashing DNA from the giants of gigatempoplis (SW reference ) with a few other beasts. The resulting mutant was a powerful savage driven for war. Careless and violent he could not find a place in the overworld but Van bloot noticed the potential of the giant and quickly recruited him to his forces. But Unfoturently Van bloot quickly realized Mhook could cause just as much harm in battle as good. He Craves bloodshed and isn't too picky weather it comes from his allies or enemies, he will destroy his own tribesman if he wants. However recently the upsurge of the lakworms (more on that later) has given Mhook the perfect chance to slaughter with little risk to bloot's forces.
Next up is are first danain aztrolar. While building the nest of the ancestors the Danians made a huge discovery. Tunneling bellow the surface of the underworld are huge creatures known as lakworms. These beasts have been mostly dormant only moving occasionly to feed on the earth. but the building of the new hive disturbed there nest and now they are digging and popping up all over perim giving all the tribes grief. However certain of the danain controllers made an intresting discorvery. Just like the other tribes of perim the lakworms could be infected by a danain parasite to turn into danains themselves(note the normal lakworms on mhooks art vs an infected danain lakworm on this card). However there mindless nature means they still need a controller to direct them into battle and one of the best one of these is Aztoral. A novice controller and a poor fighter before the Arival of the worms he soon found that he was more intune with the beasts than any other danain and has earned great respect for it. His worms are used to move at great speed across perim and to dig tunnels for the danains. In combat they focus on using the attacks of the earth which they dig in and are quite formidible fighters.
Next up is ekuud, punisher. Ekuud was also one who moved to the new nest and has undergone the metamophosis that many danains who joined illexias clan have. He retains his command over several armies of manidblors and though he is a tough leader his hard spirit hides an inner care. He values the life of every soldier in his care. He will fight to the death to avenge those who have fallen in battle and believes that even that every life lost means the rest of the danains simply must work harder to win out. The current seige of the nest of the ancestors has caused a great deal of fighting and causality and ekuud is not prepared to let the underworlders go unpunished...
Ish'takul is a marrillian cheiftan. she is low ranking for a cheiftan often following the orders or suggestions of higher cheiftans such as rath'tab and fal'makin. like many cheiftans she can draw on the power of unspent mugic which she uses to amplify the already present skills of others. despite this she has little knowledge of her own and while she never hesitates to help with the marr'illian cause she lacks the talent to create her own plans. Despite this however the higher cheiftans see her potential to increase there own streaght and activly seek her aide in there plans. She often ends up helping one chieftain foil the plans of another who she had just helped. With more focus she could easily become one of the most powerful cheiftans in psikoon but until then she is perfectly happy providing her services wherever needed.
Finally is the Khrall named D'hegan. His job since the Doors first open was to travel the locations of the land dwelling tribes and learn what he could and mentally transmit the knowledge to his cheiftan overlords. while many Khralls use vicious tactics to kill there foes quickly D'hegans claws are viciously sharp, his attacks leave opponents wounded to slowly bleed out as the battle progresses. Travelling on the Surface has allowed D'hegan time to become one of the few m'arrillians to be a master of an element besides water in this case earth.
Guess what folks were past half way on all the cards now! (I think were around 52?) whoo so far so good still need alot more creatures a couple mugic, some locations and of course all the gear but yeah progress
Last edited by Chiodosin1 on Sun Jun 19, 2016 5:42 pm; edited 1 time in total