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King A-Game Darini
bobosmith01
lazerbem
Regandpledge
Blitser
CSpacian
Chiodosin1
KingMaxxor4
12 posters

    Dawn of Perim Remastered Project

    Chiodosin1
    Chiodosin1
    Ultra Rare


    Chaotic Username : Chiodosin1
    Chaotic Coins : 1095
    Location : Minnesota, US

    Dawn of Perim Remastered Project - Page 2 Empty Re: Dawn of Perim Remastered Project

    Post by Chiodosin1 Sun Aug 27, 2017 8:40 pm

    I think marrillian did something along these lines, DoP remastered might have been the name. give it a search its in the forums somewhere
    KingMaxxor4
    KingMaxxor4
    Marrillian


    Chaotic Username : KingMaxor4
    Chaotic Coins : 2744

    Dawn of Perim Remastered Project - Page 2 Empty Re: Dawn of Perim Remastered Project

    Post by KingMaxxor4 Mon Aug 28, 2017 4:10 pm

    rebelpilotJYZ
    rebelpilotJYZ
    newb


    Chaotic Username : Player
    Chaotic Coins : 4

    Dawn of Perim Remastered Project - Page 2 Empty Re: Dawn of Perim Remastered Project

    Post by rebelpilotJYZ Wed Apr 25, 2018 1:39 pm

    It is also pretty ridiculous how nearly every fire wielding Underworlder can easily pull off a stat check of a Flame Orb. Furthermore, they even had a power improving battlegear called the Whepcrack that not only helped Underworlders gain power, but made their fire power stronger.
    Almost every underworlder can reliably dish out full damage with Flashwarp or Power Pulse.

    For Overworlders, the only Creature that can pull of a full damage Rock Wave was Maxxor, and this was assuming he didn’t have minimum Wisdom. Psimion maybe if you had near max wisdom. But a Rock Wave stat check can be completely negated if you got hit with an Ember Swarm.
    Stat challenges were also hard for Overworlders to pull off. Earth Creatures should have their wisdom significantly boosted.

    Without battlegear, no Overworlder can successfully pull off a full powered Frost Blight.
    The Riverland Star didn’t help Overworlders complete stat checks. The Riverland Star should have either increased Speed or Frost Blight should have relied on courage. Water Creatures should have their speed stat increased to match the requirements.

    Overworld Mugic was more costly only useful late game. Mugic Reprise wasn’t worth its high cost, and the same can be said of the Overworld Refrain of Denial.

    I would increase Maxxor's Mugic Counters to 3 and Heptadd's to 2. I also think Maxxor should have his energy put at 70, and power around 90. Mugic Reprise, and OW Refrain of Denial should only cost 1 Mugic. Raimusa, Antidaeon, and Opto should have also been included in Dawn of Perim as well.
    Lynxx
    Lynxx
    Common


    Chaotic Username : Hastur
    Chaotic Coins : 38

    Dawn of Perim Remastered Project - Page 2 Empty Re: Dawn of Perim Remastered Project

    Post by Lynxx Thu Dec 13, 2018 8:58 am

    I honestly wish the diciplines had more weight.

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    Dawn of Perim Remastered Project - Page 2 Empty Re: Dawn of Perim Remastered Project

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