123
45
6
Creatures + Battlgear:
1. Narfall with Whepcrack
2. Chaor TF with viledriver(currently don't know if I have another whepcrack yet)
3. Rothar FN with Burithean Axe.
4.Khybon MDO with Khybon's Mech-Blade
5. Magmon Engulfed with Gigantroper
6.Kopond HMotH with Muge's Tuningfork
Locations:
The Magma Dam x2
The Passage UW x2
Castle Mommark x2
UW Colosseum x1
Roa'pa Sahkk The ocean with no waterx2
Pyrogenousist's Hearthx1
Mugics:
Song of Desperation
Denying Dirge
Improvisational Melody
Tune of Xerium
Notes of Neverwhere
Armament Adagio
Attacks:
Magma Might/4p/x2
Fire ring/0p/ x2
Flame Bloom/0p/x2
Smokesurge/0p/x2
Combustion Carnage/0p/x2
Consuming Flame/1p/x2
Dry Touch/2p/x2
Flame Orb/2p/x1
Earthshape/0p/x1
Primordial Rage/1p/x2
Gladiator's Fire/1p/x2
Basically tried to get the best fire guys I could pull up.
Possible Changes:
Creatures
Narfall: was thinking about taking full advantage of Narfall, but I might put him on the remove list because there are a few other guys I may want to switch in. Since this is also just mainly a fire deck, so his Elementalist can't really be put to it's full extent.
Kopond HMotH: Was thinking about maybe switching him with the original Kopond since it has more mugic counters. I'll see what you all think.
Rothar FN: He's a good creature, but idk if his ability will help much. If I do keep him do you guys think I should switch battlegears with him and Chaor TF? Because Chaor will already have Fire 15 with Magmon Engulfed's ability. Which then atleast Rothar will have Fire 10, if I do switch battlegears.
As of now the only creature I think would make a good switch in for this deck that I currently have might be original Barath Beyond, although the General looks BA, he's not really going to help the UWs much. Maybe double Baraths?
Other possible good switches that I'd need to get might be Kaal, Takinom Shadow Knight, and perhaps another Magmon Engulfed(although the recklessness would add up quick).
As for battlegears, locations, mugic, and attacks, there are some that I am really iffy on, since of right now most of the mugics probably won't even get played, so it's pretty much whatever happens in the moment.
Locations like Roa'pa Sahkk might hurt me, but the Fire attack advantage and the mugic gain mirage is why I currently have it.
The I have some 0 point attacks like Earthshape just to keep me good with the 20 point range. But definitely willing to switch.
If any battlegears would be better in my situation let me know, because most of them were just stuff that I added in to go with the creature.
Okay, that's my rough draft, start the criticism.
45
6
Creatures + Battlgear:
1. Narfall with Whepcrack
2. Chaor TF with viledriver(currently don't know if I have another whepcrack yet)
3. Rothar FN with Burithean Axe.
4.Khybon MDO with Khybon's Mech-Blade
5. Magmon Engulfed with Gigantroper
6.Kopond HMotH with Muge's Tuningfork
Locations:
The Magma Dam x2
The Passage UW x2
Castle Mommark x2
UW Colosseum x1
Roa'pa Sahkk The ocean with no waterx2
Pyrogenousist's Hearthx1
Mugics:
Song of Desperation
Denying Dirge
Improvisational Melody
Tune of Xerium
Notes of Neverwhere
Armament Adagio
Attacks:
Magma Might/4p/x2
Fire ring/0p/ x2
Flame Bloom/0p/x2
Smokesurge/0p/x2
Combustion Carnage/0p/x2
Consuming Flame/1p/x2
Dry Touch/2p/x2
Flame Orb/2p/x1
Earthshape/0p/x1
Primordial Rage/1p/x2
Gladiator's Fire/1p/x2
Basically tried to get the best fire guys I could pull up.
Possible Changes:
Creatures
Narfall: was thinking about taking full advantage of Narfall, but I might put him on the remove list because there are a few other guys I may want to switch in. Since this is also just mainly a fire deck, so his Elementalist can't really be put to it's full extent.
Kopond HMotH: Was thinking about maybe switching him with the original Kopond since it has more mugic counters. I'll see what you all think.
Rothar FN: He's a good creature, but idk if his ability will help much. If I do keep him do you guys think I should switch battlegears with him and Chaor TF? Because Chaor will already have Fire 15 with Magmon Engulfed's ability. Which then atleast Rothar will have Fire 10, if I do switch battlegears.
As of now the only creature I think would make a good switch in for this deck that I currently have might be original Barath Beyond, although the General looks BA, he's not really going to help the UWs much. Maybe double Baraths?
Other possible good switches that I'd need to get might be Kaal, Takinom Shadow Knight, and perhaps another Magmon Engulfed(although the recklessness would add up quick).
As for battlegears, locations, mugic, and attacks, there are some that I am really iffy on, since of right now most of the mugics probably won't even get played, so it's pretty much whatever happens in the moment.
Locations like Roa'pa Sahkk might hurt me, but the Fire attack advantage and the mugic gain mirage is why I currently have it.
The I have some 0 point attacks like Earthshape just to keep me good with the 20 point range. But definitely willing to switch.
If any battlegears would be better in my situation let me know, because most of them were just stuff that I added in to go with the creature.
Okay, that's my rough draft, start the criticism.