so quick update about the cards I've been working on. I'm all done changing the cards, there's nothing too crazy overall I didn't change the font do to some sizing issues but here's the things I DID do.
-cornal halls Noble portion now gives a fixed 15 to all disciplines due to spacing issues
-aztorlar is no longer unique I don't feel he needs to be
-getaan's effect no longer requires infection but only triggers from mugic or activated abilties an opponent controls, the Other wording left too much room for random abuse, this way is safer.
-niddings 2nd effect has been removed mainly to power him down to a reasonable level
-gannassaran is no longer unique he has 10 more energy just general balancing here, makes him a bit diffrent from his card of origin
-the cycle of class based ones stat check is now 60 again just a minor balancing tweak
-a few cards have been rarity exchanged some just fit better in certain places than others I think you'll agree with most of the choices
-the uncommon rarity has been removed all uncommon cards are now common. I decided I like the AU model more uncommon cards while slightly diffrent from commons weren't that much more frequent in packs and diffrences between them were minor so I support chaotics choice on that one
- the set symbol is now consitant throughout to group them together and make them easily identifiable from real cards or other fan cards.
The following cards have been completely overhauled so I'm reposting them for a look over the reason for these changes can mostly be summed up in "I didn't like how it was"
This card used to be replenish shield which, you guessed it I didn't like how it was lol. I like the vibe here getting to mess with some design space with negative elemental damage.
this new cards art is by Dan Scott
I'm working on those last 5 cards as we speak but i'm not quite sure where I'm gonna go with a couple of em so we'll see how long it'll take. anyway if your not a fan of these changes or have some other ideas or questions or whatever else is on your mind go for it.
-cornal halls Noble portion now gives a fixed 15 to all disciplines due to spacing issues
-aztorlar is no longer unique I don't feel he needs to be
-getaan's effect no longer requires infection but only triggers from mugic or activated abilties an opponent controls, the Other wording left too much room for random abuse, this way is safer.
-niddings 2nd effect has been removed mainly to power him down to a reasonable level
-gannassaran is no longer unique he has 10 more energy just general balancing here, makes him a bit diffrent from his card of origin
-the cycle of class based ones stat check is now 60 again just a minor balancing tweak
-a few cards have been rarity exchanged some just fit better in certain places than others I think you'll agree with most of the choices
-the uncommon rarity has been removed all uncommon cards are now common. I decided I like the AU model more uncommon cards while slightly diffrent from commons weren't that much more frequent in packs and diffrences between them were minor so I support chaotics choice on that one
- the set symbol is now consitant throughout to group them together and make them easily identifiable from real cards or other fan cards.
The following cards have been completely overhauled so I'm reposting them for a look over the reason for these changes can mostly be summed up in "I didn't like how it was"
This card used to be replenish shield which, you guessed it I didn't like how it was lol. I like the vibe here getting to mess with some design space with negative elemental damage.
this new cards art is by Dan Scott
I'm working on those last 5 cards as we speak but i'm not quite sure where I'm gonna go with a couple of em so we'll see how long it'll take. anyway if your not a fan of these changes or have some other ideas or questions or whatever else is on your mind go for it.