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2 posters

    My personal card set

    blastgamer77
    blastgamer77
    Common


    Chaotic Username : RockyFella
    Chaotic Coins : 38

    My personal card set Empty My personal card set

    Post by blastgamer77 Mon Nov 06, 2017 4:39 pm

    So around a year or two ago, I decided to go find some unused chaotic artworks and make myself a set. These weren't exactly designed to be competitive or complex, but cards you might see in a pack. I've decided to show off some of the cards I did make. (Sorry about the odd white spaces and that they're really big, I just wanted them to be clear as possible)

    My personal card set Zalvar10
    Art by Emilio Lopez and Gustavo Vazquez

    My personal card set Pyrith10
    Art by Khary Randolph and JayAxer (Couldn't find his real name)

    My personal card set H_eari10
    Art by Bobby Rivard and Khary Randolph

    My personal card set Borth-10
    Art by Adrian Barrios and JayAxer

    I have text and stuff for other cards, but these are the ones I actually made cards for.
    Chiodosin1
    Chiodosin1
    Ultra Rare


    Chaotic Username : Chiodosin1
    Chaotic Coins : 1095
    Location : Minnesota, US

    My personal card set Empty Re: My personal card set

    Post by Chiodosin1 Mon Nov 06, 2017 7:47 pm

    I do enjoy fan cards haha, any reason you opted out of doing rarity? are you gonna add them later? I enjoy hearring and pyrithon well enough. I think borth majar is a bit pushed you should probably crank down the outpreform to 5 at the very least. zalvar seems a bit over designed I think he'd be better off with less abilites. Just to keep things cleaner. can I expect to see more cards soonish?
    blastgamer77
    blastgamer77
    Common


    Chaotic Username : RockyFella
    Chaotic Coins : 38

    My personal card set Empty Re: My personal card set

    Post by blastgamer77 Tue Nov 07, 2017 6:11 pm

    Yeah, Zalvar is to prevent Zamool from becoming WORSE with both him and Kopond. Also, Borth Majar, looking back, was a mistake. It should definitely be downgraded to Outperform: 5. Thanks for the advice. And also, I have quite a few cards, it's just most of them aren't in the proper card form, just a few underworlders. Here's some of the more interesting ones.

    Creatures

    Rhaden
    Overworld Strategist Muge
    Courage- 45-55
    Power- 25-30
    Wisdom- 70-90
    Speed- 35-50
    Energy 35-45
    Mugic Counters- 2
    Elements- None
    Abilities-
    Discard an attack card: Rhaden may use one attack card from you or your opponent's attack discard piles. You can only use this ability once per turn.
    UNIQUE
    LOYAL
    Flavor Text- For him, time is but a number…

    Eehrin
    Overworld Warrior Strategist
    Courage- 50-65
    Power- 40-55
    Wisdom- 35-45
    Speed- 35-45
    Energy- 50-65
    Mugic Counters- 2
    Elements- Earth
                     Air
                     Fire
    Abilities-
    Adjacent Overworld creatures gain Strike:5
    UNIQUE
    Flavor Text- “For Kiru City! CHARGE!”- Eehrin

    Nidding (Lord Van Bloot’s Jester)
    Underworld Muge
    Courage- 35-50
    Power- 25-35
    Wisdom- 65-75
    Speed- 50-65
    Energy- 30-40
    Mugic Counters- 2
    Elements- None
    Abilities-
    All mugic cast by Nidding gains “Target creature loses 20 Wisdom”.
    Intimidate: Wisdom 15
    Outperform: Wisdom 5

    Cirleth
    Mipedian Royal Conjurer
    Courage- 35-50
    Power 15-30
    Wisdom 45-55
    Speed- 35-45
    Energy- 35-40
    Mugic Counters- 2
    Elements- Air
    Abilities-
    Reduce all recklessness on warbeasts you control by 5
    Invisibility: Disarm
    Flavor Text- “She has potential, yes, but she needs to learn to forget her royal roots to become a true conjurer…”- Ranun

    Battlegear

    Apolyxic Coat
    Equipped creature gains 10 energy
    Sacrifice Apolyxic Coat: Activate Or Deactivate Hive until end of turn.

    Ghost Elixir
    Sacrifice Ghost Elixir: Gain Invisibility:Surprise and Invisibility: Strike 10 until end of turn

    Attacks

    Ancestral Assault
    Raw Damage- 5 base, 5 earth
    Effect- For every creature in your discard pile, deal an additional 5 damage.
    Build Cost- 4

    Multi-Fire
    Raw Damage: 5
    Fire Damage: 5
    Effect: For every other of you creatures with Fire deal an additional 5 damage.
    Build Cost: 4

    Btw: I just opted out of doing rarity for no real reason. Just didn't bother including it in anything. Also, play a game of guess the artwork for each card.
    Chiodosin1
    Chiodosin1
    Ultra Rare


    Chaotic Username : Chiodosin1
    Chaotic Coins : 1095
    Location : Minnesota, US

    My personal card set Empty Re: My personal card set

    Post by Chiodosin1 Tue Nov 07, 2017 7:05 pm

    I mean I've looked at the artwork so long I'm seeing guy's in fez's, plus i've done my own set with this art AND you kept all the same names as the artwork lol so I'll pass on the guessing game.

    now on to the cards, again I'm pretty alright with the coat, the elixer, the conjouor and eehrin.

    nidding should probably be a separate effect rather than adding to his mugic. for example "whenever nidding plays a mugic, target creature loses 20 wisdom." the weirdness of having the effect ON all the mugic seems like unesscary complication.

    both the attack cards should probably be 3 BP, they both do 35 damage at most and while the fire one isn't a HUGE challenge the grave one certianly is so I'd expect that one to be lower most of the time.

    radhen should probably require that the cards be the same BP otherwise its a vial of liquid though you can use every turn. gross. (also i'd need to be a replacement effect but I'm not here to rules lawyer haha)
    blastgamer77
    blastgamer77
    Common


    Chaotic Username : RockyFella
    Chaotic Coins : 38

    My personal card set Empty Re: My personal card set

    Post by blastgamer77 Wed Nov 08, 2017 8:32 pm

    Thanks for the advice!
    Nidding can be changed to the "Target Creature loses 20 wisdom" without going off of the point of his ability. I actually had him at Outperform: Wisdom 10 until your comments on the Borth-Majar card, at which point I kinda realized that having that, along with abilities to reduce wisdom so much, would be a bit much.
    I have no idea why I put Multi-Fire and Ancestral Assault at 4 build cost. 3 is much better. The general idea is that Multi-Fire is better at the start, when you would have the most creatures with fire, while Ancestral Assault is supposed to be better late-game, especially in something like compost... gone horribly wrong. Yeah maybe it should include infected enemy creatures on the board or something now that I think about it. It's really underpowered looking back. Mistakes were made.
    I'm gonna be honest, I forgot that Vial existed (Or at least the exact effect) until you mentioned it. Again, looking back, Mistakes were made. Rhaden should either have it match build cost as you suggested, or instead of a normal once per turn, have the ability cost a mugic counter while still being restricted to once per turn.


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