by blastgamer77 Tue Nov 07, 2017 6:11 pm
Yeah, Zalvar is to prevent Zamool from becoming WORSE with both him and Kopond. Also, Borth Majar, looking back, was a mistake. It should definitely be downgraded to Outperform: 5. Thanks for the advice. And also, I have quite a few cards, it's just most of them aren't in the proper card form, just a few underworlders. Here's some of the more interesting ones.
Creatures
Rhaden
Overworld Strategist Muge
Courage- 45-55
Power- 25-30
Wisdom- 70-90
Speed- 35-50
Energy 35-45
Mugic Counters- 2
Elements- None
Abilities-
Discard an attack card: Rhaden may use one attack card from you or your opponent's attack discard piles. You can only use this ability once per turn.
UNIQUE
LOYAL
Flavor Text- For him, time is but a number…
Eehrin
Overworld Warrior Strategist
Courage- 50-65
Power- 40-55
Wisdom- 35-45
Speed- 35-45
Energy- 50-65
Mugic Counters- 2
Elements- Earth
Air
Fire
Abilities-
Adjacent Overworld creatures gain Strike:5
UNIQUE
Flavor Text- “For Kiru City! CHARGE!”- Eehrin
Nidding (Lord Van Bloot’s Jester)
Underworld Muge
Courage- 35-50
Power- 25-35
Wisdom- 65-75
Speed- 50-65
Energy- 30-40
Mugic Counters- 2
Elements- None
Abilities-
All mugic cast by Nidding gains “Target creature loses 20 Wisdom”.
Intimidate: Wisdom 15
Outperform: Wisdom 5
Cirleth
Mipedian Royal Conjurer
Courage- 35-50
Power 15-30
Wisdom 45-55
Speed- 35-45
Energy- 35-40
Mugic Counters- 2
Elements- Air
Abilities-
Reduce all recklessness on warbeasts you control by 5
Invisibility: Disarm
Flavor Text- “She has potential, yes, but she needs to learn to forget her royal roots to become a true conjurer…”- Ranun
Battlegear
Apolyxic Coat
Equipped creature gains 10 energy
Sacrifice Apolyxic Coat: Activate Or Deactivate Hive until end of turn.
Ghost Elixir
Sacrifice Ghost Elixir: Gain Invisibility:Surprise and Invisibility: Strike 10 until end of turn
Attacks
Ancestral Assault
Raw Damage- 5 base, 5 earth
Effect- For every creature in your discard pile, deal an additional 5 damage.
Build Cost- 4
Multi-Fire
Raw Damage: 5
Fire Damage: 5
Effect: For every other of you creatures with Fire deal an additional 5 damage.
Build Cost: 4
Btw: I just opted out of doing rarity for no real reason. Just didn't bother including it in anything. Also, play a game of guess the artwork for each card.