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    Drorniq(King)

    gattain
    gattain
    Common


    Chaotic Username : Player
    Chaotic Coins : 133

    Drorniq(King) Empty Drorniq(King)

    Post by gattain Fri Jun 28, 2019 12:05 am

    Precursor: The Drorniq archetype covers a flexible variety of decks that include the aforementioned creature. All of the decks function similarly to a strictly better Stelgar vicious mutation with Drorniq acting as an ever present win condition the longer a game is drawn out with options against un-targettability and few real counters, an archetype based around Drorniq is guaranteed so long as the card is playable. The general premise of the deck is to get as many attacks off as possible to load up both Drorniq with counters and nuke through the last few fights of the game once Drorniq runs out of defenders, in the past Drorniq has been banned and has seen a wide variety of experimentation in mixed decks with cards like Zamool/LVB and makes M'arrilian decks strictly better with his inclusion.
    Drorniq <- Cards present in deck listed on backup
    Lineup:
    Front row: [[Ulmquad]]/[[Orb of Unda]] [[Rellim, Watermaster]]/[[Evergreen Tunic]][ [[Ulmquad]]/[[Orb of Unda]]
    Mid row: [Lomma, Desert Wanderer]]/[[Xerium Armor]] [[Drorniq]]/[[Challor]]
    Back Row: [[Drorniq]]/[[Challor]]

    Banlist Changes:
    If [[Cadence Clash]] is Unbanned replace 1 [[Surprising Riffs]] and 1 [[Fluidmorpher's Fanfare]]
    If [[Lord Van Bloot, Servant of Aa'une]] or [[Zamool]] is Unbanned switch to playing the sandman archetype.
    If [[Najarin, Fluidmorpher's Foe]] is Unbanned replace [[Rellim, Watermaster]]
    If [[Tonal Destruction]] is Unbanned replace any [[Fluidmorpher's Fanfare]] or [[Surprising Riffs]], [[Carnivore's Keening]] if those aren't available.

    Deck:
    //deck-1
    2 [[Burning Rain]]
    1 [[Deadwater Devastation]]
    2 [[Eidolon Advance]]
    2 [[Invader's Tactics]]
    2 [[Morphwrath]]
    2 [[Outfreeze]]
    2 [[Rip Tide]]
    2 [[Flood Force]]
    2 [[Aqua Recoil]]
    2 [[Caustic Cascade]]
    1 [[Inner Flood]]

    //deck-2
    2 [[Mount Pillar Reservoir, Neth'uar's Foothold]]
    2 [[Runic Grove]]
    2 [[The Storm Tunnel, Flooding]]
    2 [[Vidav's Refectorium]]
    2 [[Riverlands, Erak'tabb's Foothold]]

    //hand-1
    1 [[Lomma, Desert Wanderer]]
    1 [[Xerium Armor]]
    2 [[Ulmquad]]
    2 [[Orb of Unda]]
    2 [[Dror'niq]]
    2 [[Challor]]
    1 [[Rellim, Watermaster]]
    1 [[Evergreen Tunic]]

    //pile-facedown
    1 [[Psionic Serenade]]
    2 [[Carnivore's Keening]]
    2 [[Fluidmorpher's Fanfare]]
    1 [[Surprising Riffs]]

    Tech Cards
    [[Xerium Armor]] Can be tech'd onto a [[Drorniq]] instead of [[Lomma, Desert Wanderer]] if you find your [[drorniq]]'s getting one shot too often and opponents are running little burn
    [[Weightless Energy Vessel]] Can replace [[Challor]], if you find matchups to have more Mugic Burn than Ability Burn
    [[Lomma, Desert Wanderer]] can replace [[Rellim, Watermaster]], if opponents have an abundance of range or you feel one defender isn't cutting it.

      Current date/time is Thu May 02, 2024 9:59 pm