It’s been a while since I posted a new deck, because I’ve just been making yugioh decks for a while This deck relies on abilities, so you have a very small chance of being negated. Burn is the only problem. This skeleton leaves quite a bit room for modifications. The neekwin is my personal best choice for frontal fighter. And I like running unheard to take out pesky Fludimorpher foe after playing deadwater.
123
45
6
1. Lam'inkal/Scout's Monocular
2. Neekwin /Droskin
3. Lam'inkal/Scout's Monocular
4. Bodal FDR/Destructozooka
5. Garv/MBF
6. (This can be any creature, if you are playing unheard melody, this one should be a fluidmorpher.)
Mugic:
Casadence Clash x2
Song of Stasis
Refrain of Denial (Danian)
Unheard Melody
Harmonics of Water
Attacks:
Deadwater Devastation - 4
Essential Evaporation x2 - 6
Flood Force x2 - 8
Twister of Elements x2 - 10
Invader's Tactics x2 - 12
Winterclaw x2 - 18
Extinguishing Fountain - 20
Burning Rain x2 - 20
Inner Flood x2 - 20
Fluid Flame x2 - 20
Sleet Slide x2 - 20
Locations: Anything you wish. Run ones with discipline initiatives for winterclaw's full effect.
Strategy:
Use Garv to flip up both of Lam’inkals’ battlegear, or Droskin if they engage one of the Lam’inkals first. Now the fun has begun. You only need to play 1 attack, that’s all!!! Both Lami’nkals now fluidmorph. Your opponent plays an attack, you negate. Now don’t give it back just yet, now he’s untargetable, and gains water 5. Use Scout’s Monocular to flip up Destructozooka, and give Bodal Earth, and flip it down again. Play an attack, and start the cycle all over. Your opponent can only win now by burning you. All of your opponent’s attacks will keep on doing 0 damage.
123
45
6
1. Lam'inkal/Scout's Monocular
2. Neekwin /Droskin
3. Lam'inkal/Scout's Monocular
4. Bodal FDR/Destructozooka
5. Garv/MBF
6. (This can be any creature, if you are playing unheard melody, this one should be a fluidmorpher.)
Mugic:
Casadence Clash x2
Song of Stasis
Refrain of Denial (Danian)
Unheard Melody
Harmonics of Water
Attacks:
Deadwater Devastation - 4
Essential Evaporation x2 - 6
Flood Force x2 - 8
Twister of Elements x2 - 10
Invader's Tactics x2 - 12
Winterclaw x2 - 18
Extinguishing Fountain - 20
Burning Rain x2 - 20
Inner Flood x2 - 20
Fluid Flame x2 - 20
Sleet Slide x2 - 20
Locations: Anything you wish. Run ones with discipline initiatives for winterclaw's full effect.
Strategy:
Use Garv to flip up both of Lam’inkals’ battlegear, or Droskin if they engage one of the Lam’inkals first. Now the fun has begun. You only need to play 1 attack, that’s all!!! Both Lami’nkals now fluidmorph. Your opponent plays an attack, you negate. Now don’t give it back just yet, now he’s untargetable, and gains water 5. Use Scout’s Monocular to flip up Destructozooka, and give Bodal Earth, and flip it down again. Play an attack, and start the cycle all over. Your opponent can only win now by burning you. All of your opponent’s attacks will keep on doing 0 damage.