by CSpacian Wed Nov 04, 2015 8:44 am
1 2 3
4 5
6
1. Issaley w/Armbands of Lore
2. Inhun'Kalin, Psionic Master w/Kharall Magma Shard
3. Tartarek, Psi-Overloader w/Kharall Freshwater Shard
4. Ikub'Ra w/Kharall Magma Shard
5. Eraktabb w/Aspect Amplifier Wits
6. Gantrak w/Weightless Energy Vessel
Attacks:
0 BP:
2x Quick Exit
2x Degenervate
2x Delerium
2x Flashwarp
2x Outsmart
2x Shadow Strike
2x Fluid Flame
Mindful Finish
3 BP:
2x Rainspears
4 BP:
Disempowerment Combo
5 BP:
Mind Mash
Supercooled Rain
Locations:
2x Vidav's Refectorium
2x Psi-Fanger's Shelf
2x Graalorn Forest
2x Raoppa Sahkk, The Ocean With No Water
2x Doors of the Deepmines
Mugic:
2x Strain of Clarity
2x Harmonics of Water
2x Etude of Exhaustion
A Gan'Trak deck. Its designed to lower all Creature's stats so a Mind Mash can deal as much damage as possible. It works for the lower 0 BP cards like Flashwarp depends on Challenges.
Due to the lack of Mugic Counters (only 3), feel free to discard Mugic cards for Ihun'Kalin's effects. Strain of Clarity is to shuffle through your own deck by skipping Raoppa Sahkk if you don't have a handy Water Attack to shuffle through it. Vidav's Refectorium and Psi-Fanger's Shelf are both used to continuously play big attacks one after the other.
Ikub'Ra should protect Gan'Trak at all costs and should also try to protect Erak'Tab as the damage he can add onto your attacks with someone like Tartarek is incredibly high.
Harmonics of Water can give opposing Creatures Water to have their stats begin to be drained by Issaley, but use them sparingly.