Hey there! I've been playing and collecting Chaotic cards since it initially came out, and it seems that every time I go back to play it, I learn that I've been doing something wrong. Therefore, I wish to break down some confusing things to me, and hopefully get some answers!
Battlegear - Can you ONLY flip the battle up at the beginning of combat, and if the creature is engaged?
Energy - Does the energy stat reset to the scanned energy after each combat?
Turn - What classifies as a turn? One full combat, or one attack in combat? Or one of yours and your opponents attacks?
Mugic effects - Do mugic effects, such as gain 30 energy or gain recklessness 10, remain in place, even after the combat where they were initially put into play?
Moves - Can you move one creature or many in one turn? If many, are there limitations? Do you have to attack/move, or can you just end your turn?
Swift/Range/Defender/ - Not at all sure what these do.
Mirage Location - I see some locations that say "Mirage Effect" at the bottom. What exactly are these, how do you trigger these, and i hear that these locations can "disappear"?
Danians - I have always found Danians very confusing, especially infecting/uninfecting creatures and Hive. Infecting creatures - is it for the full combat, or does it last until something uninfects them? Same with Hive - once its active, is it active until something deactivates it, or until the end of that combat?
Stat resets - If I use an attack that lowers my opponent's speed by 20, but then they code me the next turn, do their stats reset after the combat, or does the reduction remain?
Invisibility Strike - I've always assumed this, but never have been for sure. Let's say I have Prince Mudeenu with Strike 20, and I use Timeslow, does that do an extra 20 damage even though the base damage is 0?
Aqua Shield - I know it gives you an extra 5 energy, and when you sacrifice it you gain 15, but when you sacrifice it, do you lose the 5 you had when it was equipped?
Locations - When engaged creatures gain something such as "Exhaust Disciplines 5", does that stay, even after combat? And if it says all creatures gain "Exhaust Disciplines 5", does that stay even after the location changes? (For instance, Mommark's Catapult Tower gives creatures you control Swift 1. Does that remain even after the location goes away? And by your, does it mean all creatures, your being whoever is reading the card, or your meaning the one who controls the card?)
Proboscar - I love Proboscar and how he can move anywhere on the battleboard, but I'm confused about the rest of his ability. Do the creatures just initially switch places before combat and the winner returns to their original spaces after combat?
Well, those are the questions I could think of right now, please answer any that you can, I'll really appreciate it, and if I think of anymore I will post them!
Battlegear - Can you ONLY flip the battle up at the beginning of combat, and if the creature is engaged?
Energy - Does the energy stat reset to the scanned energy after each combat?
Turn - What classifies as a turn? One full combat, or one attack in combat? Or one of yours and your opponents attacks?
Mugic effects - Do mugic effects, such as gain 30 energy or gain recklessness 10, remain in place, even after the combat where they were initially put into play?
Moves - Can you move one creature or many in one turn? If many, are there limitations? Do you have to attack/move, or can you just end your turn?
Swift/Range/Defender/ - Not at all sure what these do.
Mirage Location - I see some locations that say "Mirage Effect" at the bottom. What exactly are these, how do you trigger these, and i hear that these locations can "disappear"?
Danians - I have always found Danians very confusing, especially infecting/uninfecting creatures and Hive. Infecting creatures - is it for the full combat, or does it last until something uninfects them? Same with Hive - once its active, is it active until something deactivates it, or until the end of that combat?
Stat resets - If I use an attack that lowers my opponent's speed by 20, but then they code me the next turn, do their stats reset after the combat, or does the reduction remain?
Invisibility Strike - I've always assumed this, but never have been for sure. Let's say I have Prince Mudeenu with Strike 20, and I use Timeslow, does that do an extra 20 damage even though the base damage is 0?
Aqua Shield - I know it gives you an extra 5 energy, and when you sacrifice it you gain 15, but when you sacrifice it, do you lose the 5 you had when it was equipped?
Locations - When engaged creatures gain something such as "Exhaust Disciplines 5", does that stay, even after combat? And if it says all creatures gain "Exhaust Disciplines 5", does that stay even after the location changes? (For instance, Mommark's Catapult Tower gives creatures you control Swift 1. Does that remain even after the location goes away? And by your, does it mean all creatures, your being whoever is reading the card, or your meaning the one who controls the card?)
Proboscar - I love Proboscar and how he can move anywhere on the battleboard, but I'm confused about the rest of his ability. Do the creatures just initially switch places before combat and the winner returns to their original spaces after combat?
Well, those are the questions I could think of right now, please answer any that you can, I'll really appreciate it, and if I think of anymore I will post them!